In this mini-game is absolutely everything is automated. There are two teams (runners and murderers), are programmed using experience levels. Unlike most of the cards in the killers have a way to win. All the runners have a total of 20 lives. Once all lives are lost fugitives, the murderer wins and the map resets. If the runners will be all, at least with one remaining life, they win! There are a few checkpoints that can use runners. How to play? When the game starts, all the runners get a pick, and with each new checkpoint, it will get a new item. When a runner dies, they have to hold the element to a control point that they choose to appear and move forward. In the cell selection control point has a key that tells which element is begun, and on which the control point.